﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Setup : MonoBehaviour
{
    private void Awake()
    {
        //闪屏 更新 登录

        GameMgr.instance.Init();

        //Debug.Log(NPCTable.instance[1].Name);

        //Debug.Log(RoleTable.instance[1].Name);

        //Debug.Log(RoleTable.instance[2].Name);

        //Debug.Log(RoleTable.instance[3].Name);
    }

}
